The game begins on a map screen and gives you nowhere to move, just allowing you to press X to start the first level. (Who appears in none of the other games as far as I know) The likely reason for the simple story is likely because the game was made with hope that it would be popular – the story in the second game is much better. The story is clearly just adapting the one to Mario games, replacing Mario with Crash, Bowser with Cortex, and Peach with Tawna. Also, she is twice the size of him, which is weird. Strangely, she appears in the bonus stages lifting her arm and then just standing there until Crash leaves. In other words, hero must beat bad guy and save girl – it does not get more standard than that. Cortex disregards this as no problem and then turns to Tawna, who is Crash’s girlfriend. Crash is rejected by it and (somehow) escapes from it and falls out of the window. Brio putting Crash into the Cortex Vortex with the intention of turning him into a slave. (No it did not.) The story consists of Cortex and N. The game was a huge hit almost immediately and sold a million billion trillion copies which meant they had to make another one, but I have already reviewed that. The game surfaced in 1996 (the year that I was born) and I did not know, and did not care because I was a bloody Kit at the time. Speaking of Sonic, when this game was in development, it went under the working title of ‘The Sonic’s Arse Game’ since it was a 3D platformer in which you would be looking at a blue rear end. (Unlike Nathan Drake, who seems to be Sony’s mascot these days) The character that was made was originally called Willie Wombat, which I don’t think works as well as Crash Bandicoot, that and he is also the wrong colour to be a wombat – but then again we have Sonic the Hedgehog. They needed someone to represent them, similar to how Mario is with Nintendo, so he needed to be very child friendly. Crash started out as a way of trying to have an image for Sony. I was young, and I am better than that now. I could never grasp how he could play that game instead of Crash 2. I had never owned this game when I was young, and played it at my cousin’s house. Back then, I never really cared what order games would come in, and just played them for the game – similar to what I do now, except I do care slightly what order they are in. This was in fact the second Crash Bandicoot game that I played, and I had immediately learned to hate it after the colossal bar that was set by Crash 2. because I am a complete ponce and also because I played that game first. Hello peopleses of whom I have never met, never will, and don't intend to! This little bunch of typery here is my Crash Bandicoot review - Which I am doing after my Crash Bandicoot 2 review. Crash Bandicoot Review by: Tails the Fox - 8.8/10 Sometimes we have to start small.